A Microsoft spokesperson confirmed to IGN that AMD FidelityFX super-resolution technology would land on the Xbox platform.
They said: “At Xbox, we are excited about the great potential of AMD FidelityFX super-resolution technology. It will be a powerful way for game developers to increase the frame rate and resolution. We will share more news soon. “
AMD FidelityFX super-resolution technology is a long-term response to NVIDIA DLSS technology, although there are some differences in many aspects. It is entirely cross-platform, which is why Microsoft can easily make it compatible with next-generation Xbox consoles. If Sony wants to, PS5 will also support it.
FSR is open source to some extent. In contrast, DLSS is a technology that only applies to RTX hardware (PC) because it uses TensorCores was initially added to the NVIDIA Turing architecture graphics card, which is specially optimized for machine learning tasks.