Valve Proton officially supports NVIDIA DLSS: Covers 24 games
NVIDIA DLSS led the revolution of super-sampling anti-aliasing technology, and then we saw AMD FSR and Intel XeSS. Although the technical principles and implementation effects of each company are slightly different, they all lead to the same goal, all for higher game performance and better game picture quality.
The NVIDIA DLSS, nicknamed “Popeye”, is one step ahead, and it is far ahead of its opponents in terms of technical depth and breadth. Especially under the stimulation of opponents, it has accelerated its development. For example, it has recently upgraded to the new 2.3 version. The DLAA (Dynamic Learning Anti-aliasing) of the zoom part released the DLSS SDK and UE5 engine plug-in, improved the NIS image sharpening and zooming technology, and so on.
Now, Valve Proton also officially supports NVIDIA DLSS!
Proton is a Windows compatibility layer for Linux systems. It is based on the popular DirectX translation runtime Wine. It is also part of the SteamOS 3.0 system and has been used in Steam Deck game consoles.
The Steam Deck handheld hardware is based on the AMD Zen2 CPU and RDNA2 GPU architecture. It is not certain when it will support AMD FSR, and naturally, NVIDIA DLSS cannot be used.
Previously, Proton 6.3-7 version experimentally supported DLSS, and the latest Proton 6.3-8 version was officially supported, including DX11, DX12 games.
Valve confirmed that Proton has supported DLSS for 24 games, including:
“Age of Empires 4”
Breath of Death 6
“Call of Duty: Black Ops” (single player mode)
“European Truck Championship”
“Game Development Tycoon”
“Autumn of Greed”
“Guardians of the Galaxy”
“Mass Effect Legend Edition”
“Monster Boy and the Cursed Kingdom”
“Beast Motocross 2”
“Penny Street Adventure 3: Dark Rain Cliff”
“The Only Survivor”
“Isle of Man TT: Edge Race”
“Isle of Man TT: Edge Race 2”